![]() ![]() Not build buy, so i'm not sure what program you're using or what OS. Since you can't clone, you can't have more than one at once.ġ5:10:24 GMT -5 inabadromance said:Firstly, The MAC version of s4s is on its beta stage and only works for CAS items. Each package has it's own IDs, and when you clone them they change. Changing the name of the files over and over isn't doing anything as far as the package goes. Yes, you might be able to open them but by editing the pictures you see on the original package, what you're only doing is overriding them. The APPLE version doesn't have the ability to work with OBJECTS. In short, you CAN'T have more than one swatch/picture by following the steps you're trying to make. You NEED to read the link i shared before and follow the instruction on how to add more swatches instead of renaming other files.ĮDIT: I'm watching the full video and now i'm understanding what's going on. BUT, in this case, you want the same frame with more than one swatch. You have to clone the object from scratch every time you want an independent version. It is based on s3pe and shares the same features as the former, with the. Secondly, you can't simply "rename" a package and obtain a different object. Shortly after the release of The Sims 4, a package editor called s4pe was released. Not build buy, so i'm not sure what program you're using or what OS.Īre you opening the files with the MAC version? I'm going to take a nap, but I appreciate your help and would like someone to help me with this or tell me if this is possible.įirstly, The MAC version of s4s is on its beta stage and only works for CAS items. What I'm asking is, can I only use one photo per portrait mesh? Granted if I just rename the files and put them into the mods folder right? I mean it's nice I'm able to add one photo with this mesh, but I should be able to add as many as I would like. Regardless of when I made it or added it into game. Only one photo does, and it's the photo/image title that I named which comes first in the alphabet. they all don't show up in the build/buy mode catalogue. I open the game up and my meshes show up on the custom content list. Saved my work and put it in the mods folder of course. Opened it up in sims studio and added my pictures in photoshop inside the frames. I took the mesh, renamed it to something else. So I just rinsed and repeated what I did. However, I have tons more photos I want to hang up in my house, and I really like the mesh frame too. If I did it successfully, which I was able to, I would just go in buy mode and buy the photos I made in photoshop and hang them up on the wall. I'm trying to put screenshots/portraits I took of my sims up on the walls of my house, via using sims creator tricking it into thinking you're buying a painting off buy mode, and editing/renaming meshes of portrait frames and using photoshop to put my photos in those frames. I'm attempting to do exactly what she's doing.īut I'll explain it once more very bluntly. That same version of studio I have, (appletini) and using photoshop. ![]() As I'm on a Mac.įirst of all I originally followed this tutorial by this young woman. Well at least I don't think it.Įven if it was, I don't have that version of sims studio and not sure if I can get it. ![]()
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